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SnowConfig

snow.types.SnowConfig

Snow specific configurations, set from build config


typedef


   

Members


has_loop
has_loop : Null<Bool>
whether or not the core should run a loop at all, default: true
config_runtime_path
config_runtime_path : Null<String>
The default place to find the runtime config file, default: config.json
config_custom_runtime
config_custom_runtime : Null<Bool>
If set, no default runtime config will be loaded (use App.config to load a config manually). default: false
config_custom_assets
config_custom_assets : Null<Bool>
If set, no default asset list will be loaded (use App.config to load a config manually). default: false
config_assets_path
config_assets_path : Null<String>
The default place to find the asset manifest file, default: manifest
app_package
app_package : Null<String>
The application specific package. i.e org.snowkit.snowapp This should match the common format above, the last part (snowapp) will be used as the app name, the first parts (org.snowkit) will be used as the path. This means for example, when storing a preference in an OS location, it would be stored under /org.snowkit/snowapp/ This also means that it must obey the rules set out by app stores for bundle ID’s, general urls, file folder names, and https://wiki.libsdl.org/SDL_GetPrefPath#Remarks